Bioware's Anthem

By Randall McGee

Bioware started developing a game in 2012 called Anthem. After the release of Mass Effect 3, Bioware started a new project on a third-person shooter game that would take about seven years to come to fruition.

From the moment information about the game was whispered about, people began to assume it was just like Destiny, Bungie's first-person shooter game. There was talk about it being worse, being better, having the same loot system, and having the same matchmaking system. Additionally, both games have a health and shield system. While this could be a possibility, I personally don’t think Anthem was made as a response to Destiny. The gameplay is nothing alike, and while the loot system is similar, there are also major differences. The matchmaking could be more focused on the solo player, but that isn’t necessarily a huge advantage over Destiny, as one of the best things about it is getting players together for an event or a raid. The need to communicate in order to play the content brings players together and creates a closer community; Anthem might not have that.

The main problem in this day and age is so many games exist, that when a new game is created, it’s ripped on by a percentage of the online community for copying some game or another, even if those games have little to no resemblance. Anthem is an open world and in third person, with flying and a center on bounties. Destiny is in first person, and while it is open world, it isn’t the same kind of open world as Anthem. There is jumping in Destiny, but nothing like the flying in Anthem. Both games have loot, but the idea of a loot system in a game is not a new idea at all. Destiny has a focus on the variation of guns and armor, while Anthem seems to have a larger variety of skill sets and character builds. The similarities shrink the closer you look, and it’s easy to realize that they aren’t the same game.

Anthem is set in an open world, with you as a freelancer with no alignment. An evil doctor tries to hone the power of an ancient power called the Anthem, which gives him power over life, death, creation, and destruction. Your mission is to stop him and protect the power from those who would abuse it. There are separate factions, some being drearier than others. These factions give you different bounties and missions that give you loot and experience to progress your character. These factions also play a part in the story, and presumably, help you to stop the Anthem from destroying the world. While not everything is known about the gameplay or the story, much of both are known and the game has a positive reaction from most of the video game community.

Although not everything is known about the game, there are many supporters of it. Many people like the system of flying and powers provided by your suit that make this game unique. The bounties and matchmaking make this game playable for hours, and the map is most likely large enough to explore for a good amount of time. While the weapons and other minor details are not all completely worked out, the game is in its final stages. Some people have even worked out a theoretical map based on the multiple streams and information given out by the game’s developers. Although it’s close to being released, some people believe the weapons system in the game is not yet at a good point. Watching some of the streams, I have to admit that the guns do seem too few and not quite powerful enough. This is a moderately easy fix, and may be fixed by the launch of the game.

The game has been played on streams by developers, and demos have been played at different events and at E3. The game demo is able to be downloaded on January 25th and playable on February 1st by members of EA, Origin Access, or by pre-ordering the game. The demo will not be the final product, but it will include the majority of the game’s content. The full game is playable to everyone on February 22nd, and a week earlier for pre-order customers, EA, or Origin Access customers. Anthem is going to be available on Xbox One, Playstation 4, and PC. It will cost $59.99 for all systems and will be available on Origin.